Gargoyles Goliath

I recently updated my Goliath character model, and took it from an old highpoly speed sculpt, to a finished game asset. I originally made the first highpoly sculpt back in 2008 when I was testing out Mudbox version 1. Yeah it was that long ago! Since I love the character and didn't want to retire it from my portfolio, I figured that I should I should give it a second attempt. I have to say that it felt good revisiting this character again after so many years. It's great to see an older piece given a new artistic lease on life.

The updated version features now features a new sculpt, mainly to the upper body and head. The lowpoly and textures are all new using current gen pbr textures. The final images were rendered in Marmoset Toolbag 2.